Map Description:
The beach: II - Maintenance Tunnels by WRecKLeSS ( some help From Joehadenuf-MOH- )
Overview: Your have taken out there main supply lines and infilitrated the secret tunnel in to the heart of the compound
through the maintenance tunnels you will need to defeat the enemy....gather communication intel from radio...destroy radio's..and reach the final waypoint.
There are some traps in this mission beware..and some obstactles that you will need to over come...good luck
You are a SADISTIC freak with the placement of a couple of the RPG guys!!!!! LMAO!!! Great map bub!!! Keep up the good work........hope to see more from you soon!
»
Posted: Wednesday - September 1, 2004 7:53PM
Posted by: p1gs1ck
I like this map. Good industrial feel to it and excellent placement of AI. Progress goes from very easy to very hard - love the challenge of the walkway at the end - seen many deaths there - lol. It's a keeper when I host. Nice one Wreck.
»
Posted: Sunday - November 21, 2004 7:52AM
Posted by: Jester983~MOH~
The RPG guys will get ya quite a bit if you're not carefull.
I really enjoyed this map. Full of twists and turns. Its definately worth playing with other people. Too much work to be done by yourself.
Great map Wreck keep up the good work.
» nice to play with your friends
Posted: Tuesday - January 4, 2005 2:34PM
Posted by: Devilfen
One of my favorite maps. I like to paly this one with my "squad": I mean when we play as a team, all medics taking care not to die too early ;)
I would have given a 10/10 if this map wouldn't have the problem of the ladder... I mean we all die lots of times trying to go down to that ladder. Also PSP "C" can't be taken...
Suggestion for improvement: if you correct the "C" PSP, so that it can be taken, it would be less frustrating when people tend to die dozen of times at the ladder... so that they don't have to begin at "A".
» errata corrige
Posted: Wednesday - January 5, 2005 12:56PM
Posted by: Devilfen
PSP "C" can be taken, it had to be unlocked by shooting at the "radio" like for opening the way in the tunnels...
I'd like to see more maps like this one.
» OMFG
Posted: Wednesday - December 19, 2007 10:58AM
Posted by: sir420
Just played this map on our server. Glitches galore! First the radios never destroy so it will not unlock areas you have to wait for some timer. A has a gate thats infront of it that doesn't open till 5 hours later. And to get to the final point you have to run accross some pipes which you fall through everytime. We are removing this map from our server we had so many complaints
» Interesting Idea but....
Posted: Sunday - July 5, 2009 1:39AM
Posted by: MohamedTes
I thought this was going to be an interesting map but the triggers don't work right. You have to stand next to a wall and wait for it to drop. You usually get filled full of holes when the wall drops. The PSP's are in reverse order. I fell through the bridge floor over 15 times trying to get across. That NEEDS fixed! Only 59 AI's. Thats hardly worth my time.
» Sorry Bro
Posted: Sunday - July 5, 2009 1:40AM
Posted by: mastermachman
Looks great and from reviews I thought it might be fun.
A real let down. fall 14 time thou last part of map. couldn't understand standing next to a radio and getting killed. not a very good way to trigger a wall. and 6 AIs their to kill you. last part of map also a let down. total kills was 59 AIs ????? dont get it.