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Map Details: LIGHTING the TORCH
Part 1 :: Scene 1




DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all tnexp maps by joselz

LIGHTING the TORCH
Part 1 :: Scene 1


Map Creator:

joselz

Game Version:

DFBHD: TerraNova EXP

Game Type(s):

SINGLE PLAYER / COOP

1051 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

7 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

9 of 10





Map Description:

"* * * S P E C I A L N O T E * * *".
You cannot play this mission unless you have both:

- The TerraNova EXP add-on.

- The BHD: 7 New Characters add-on.


Situation:
ALGERIA. NORTH AFRICA
November 7. 1942

You are part of an Army Ranger team battling its way through a Nazi-infested town. A captured British SAS agent must be freed, and deadly beach defense eliminated to open door for the coming Allied invasion - Operation Torch.
Good look, Liutenat Powel 5-1


Special thanks to JohnnyR and 7>Snake for beta testing.

"* * * G I V E :: C O M E N T S * * *" P L E A S E.
If you enjoyed this map, please leave a comment and rate the map.
Any coments or rating are welcome.
Enjoy it.


[ 11 users have commented on this map ] [ Comment on this Map ]


yea


Posted: Monday - January 10, 2005 9:57PM

Posted by: Proffitt

wow after a long break some new maps :) . I can tell I'm gonna like this as I prefer WWII games to modern combat




An Outstanding Mission 9/10


Posted: Tuesday - January 11, 2005 8:26PM

Posted by: TrSniper

Mission Design 10. Decorations 10.TilerWork 10. Fiolage 9.Mission Difficulty ,Verry Hard.Objectives 10. Enemies 8, They Just Spot out from somewere you don't see it and they kill you.What I Liked to See first from you is that Infiltration, cuz it says it in the Briefing but we never played it ore what. Why didin't you make that first like i Did at Enemy at the Gates Part 1 and maby it would be funnier but it's Your Discision.Cin 9 End Work 10, cuz at the CIN work you can't do anything after showing the movie, you just see yourself but can't aim ore what. I had a Bug in the Beginning after the CIN everything was turnd to Grey, couldn't see anything, so they killed me, and after i Restarted it wasn't there but i Think it has nothing to do with your Mission. PCX-Perfect-10.Rocktrowers, verry annoying everyone trowed one at me 7. This is A Outstanding mission from the Lower Things Off So: 10+10+10+9+10+8+9+10+10+7=93. 93/10=9.3 so 3 is lower then 5 makes your mission a 9 from me. Grate Job and i'm Looking forward to the Next One. Keep Making them




8


Posted: Tuesday - January 11, 2005 10:58PM

Posted by: Proffitt

I rate it an 8 because the first time I played i ran into the tunnel building at the start thinking i could go under the resistance but the tunnel wasn't there. second because the ppl on the roof at teh start are visible before they come out and when i shot them it sayed "don't shoot civilians" the rest of the map was good no more complaints from me




Nice map.


Posted: Thursday - January 13, 2005 11:44AM

Posted by: JohnnyR

Played the beta and released version. Personally, I think if the intro allowed you to shoot, you would have an unfair advantage in the game and it would eliminate the map authors original intentions. I only play S/P, so some maps are quite hard, when its only you against many, but I eventually get there in the end, after many attempts, Lol. Also noticed the troops on the roof of the main checkpoint, were classed as no shoot civillians on some occasions from multiple game starts, but not always. I think it happens when you see them before the surprise trigger point is made when you go forward, past the truck towards the main city entrance. Waiting patiently for Part II, Lol. All round, another great map by joselz. 8/10.







Posted: Friday - January 14, 2005 1:32AM

Posted by: Proffitt

i only play SP was well so I guess I'm almost an expert on rating (even if i don't explain it much but i could if u like), if u update (as u always do) i think if u see these by surprise u should atleast have them shoot back cause when i saw them they jsut stood there (btw johhny u almost stole my second name lol)




Erm!


Posted: Friday - January 14, 2005 3:51PM

Posted by: JohnnyR

I dont think you could cover every aspect of what the enemies reactions are when confronted, I have played many maps, where an enemy has stood right next to me and done nothing, or has run right up to me and looked me in the eye, so I shot him, Lol. . Proffitt, your 1 line comments are fine by me, hehe. . What part of your second name have I almost stolen, Johnny or R, Lol.




Tough


Posted: Friday - January 14, 2005 7:26PM

Posted by: ddmattison

I liked it. It was tough, but doable. I like the ability to climb up on roofs (whether it was intentional or not). Personally I don't like the "off course" deaths, but I can live with it. A couple of minor graphical glitches (tunnel to nowhere, etc). Good use of tiles, sounds, etc. I rated it 8/10 and hope to see more.




Great recreation


Posted: Sunday - January 16, 2005 7:04PM

Posted by: kahuna

Nice recration from MOA with the cheak point could have blocked it off with somthing but over all great







Posted: Tuesday - January 18, 2005 10:47PM

Posted by: Proffitt

too bad thers not an ai add on that could have dynamic ai setttings such as : EVENT 1-if player has seen SSN # then procead to atack player- if event 2 has hapened ignore this order EVENT 2- if player is in area 1 atack player (lol not exactly a wac but u get the idea and btw my other name is Johhny P)




This Sucks


Posted: Saturday - August 6, 2005 3:11PM

Posted by: Griffon2-6

Your map bugged up or something. I couldn't even get out of the truck when it stopped.




Great map


Posted: Monday - April 13, 2009 3:11AM

Posted by: MarioHunsi

Great map but on first it's damn lags, But nice anims so good you great map king creator, NICE ON ICE!! :)


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