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Map Details: C-N-GLOBAL-WARMING



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all bhd maps by THE.COMMANDER

C-N-GLOBAL-WARMING

Map Creator:

THE.COMMANDER

Game Version:

DF: Black Hawk Down

Game Type(s):

SINGLE PLAYER

443 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

1 user has rated this map.
DFB Rating: 


Not Rated

User Rating: 

8 of 10





Map Description:

HI ALL. heres a new coop maps iv been working on ..ur mission is to kill enemys find enemy intel doc . destory enemy chopper . free prisoners . destory weopons crates & destory enemy radios ..there also red dots on your map to show u your mission goals. theres not much to say only download play & enjoy . all comments are welcome..would like to thank kill- bill for testing map out...iv also made another new map witch i will post in afew days ..and i il post another 1 of my ol other maps called Mountain Thrust. it was a teamsabre map but now a bhd coop.. l8r all peace out the.commander

[ 5 users have commented on this map ] [ Comment on this Map ]


» Map


Posted: Monday - December 4, 2006 10:35AM

Posted by: Red Lassam

Hi I like to play a good single player map but the map is coop only and not in single player.The killed targets are coming and coming each time again.Noticed a sound problem too: the music animation at start and the first conversation are coming and coming each time again.Going to look in to your wacfile to see what's going on. Looks a very good map but i went not very far because that annoying conversation . Ok, game type was mentioned in Single Player but in your text i saw new coop .Going to set that respawning myself and play and finish your map later.Red Lassam.




» Very nice work commander !!!


Posted: Wednesday - December 6, 2006 7:02PM

Posted by: Red Lassam

Did some work in your wacfile and other settings.Made the coop to a single player map and could finish and win it.Placed some Pwermed too and took only 1 ai away ( he was standing behind a tree in a building and y could not see him) .Had some lag to play the map ( to many fxfire6m i guess).Take some out and replace the fire by using a teleport target + effect_glasstorch in the main room where the team mates are. One 50 cal gun was hanging high in the sky.Y did a very very good job and the ai 's were very very sneaky placed.I enjoyed playing the map and had fun.The map is very hard in single player but y can win it.( it took me 7 saves).Thanks commander .If y wish send y email to redlassam@hotmail.com and i'll send y the mapfile in SP.Thanks again.




» hello Red Lassam


Posted: Friday - December 8, 2006 11:58AM

Posted by: the.commander

hello Red Lassam m8 thanks for downloading map its well appreciated..well for the wac sounds i was only trying them out as im still trying to work out the wac lol.also i dont make sp map .i make tdm tkoth coop dm.sp maps i dont play lol .. for the the 50c in the sky .that a red dot to show your team there objective lol .. & also for the fire theres only like 8 or 9 fires and i dont get lagg ..maybe u need a better g.card .but i will look into lagg on that map with kill.biil as he host it on his coop server .1,s again thanks for downloading my map..heres my msn email address icecube43@hotmail.com .im off line at the minute but hope to be back on very soon .well i have to go for now as im on my m8 pc lol .hope to talk again soon peace out the.commander !!!




»


Posted: Friday - December 8, 2006 4:47PM

Posted by: SAS private LoL

Hy, The Commander!
Just played your map on Kill-Bills server and it was a blast. Good, long and creative maps, really liked that prison. But downsides:

1. Too much tiles caused the map to load a bit long
2. If its coop, then players cant see or hear wac commands, so you dont really need to bother with that, mate
3. Too much bgs shooting at once. You should really redone their engagement range, since the map is CQB type (urban, streets) and add some fog, since you can see the non-tiled parts and its not cool...like braking a leg and seeing yr bones, rofl

Anyways, a big 8/10 from me!





» This map


Posted: Sunday - December 10, 2006 9:53PM

Posted by: Sergeant York

Comment as per your Belfast Map. Kill the respawns, and turn down the AI attributes from 100% It's the most frustrating thing in the world. You're obviously a talented map designer, but no one is going to want to explore the worlds you create if they die in a hail of over-accurate AK47 gunfire after one tactical bound. You do know what the accurate effective range of an AK47 is don't you? It's not 600m , that's for sure. Turn down the effective range, kill the respawns, turn down the AI. These are supposed to be spray and pray Gunmen , not Olympic Marksmen, Red Lassam , I would love to see the redone Single Player Map. I believe there is real talent in mapmaking here, marred by very poor execution, and lack of research.


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