Cooperative Coproductions is proud to release its first BHD map!
Made by SAS private LoL and Chris_OJB_DF645
Synopsis:
We have located the location of a major arms dealer in Baghdad. We suspect him of selling weapons
to the local militia's and insurgents, which are used against the coalition forces.
Beware, that the arms dealer is protected by well equiped bodyguards.
You will infiltrate the city via two UH-60 Blackhawks apm. 300 meters away from the market, where the arms dealer
is located. Destroy the local militia radio&T.V. station, from where they are broadcasting their propaganda.
Locate the downed crew of a Blackhawk, which crashed earlier this day.
Proceed to the market and destroy the stolen helicopters and anti-air missiles. After that you will get some
helo support from the air.
Proceed to the dealers warehouse, destroy all supplies there and exfil the market through the hotel.
Good luck!
Walkthrough and full info is in ReadMe included in the .zip
Also, teamwork&coordination is a must at start, if you want succesfully infiltrate the area.
Why? Read...
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DOUBLE ASSAULT TECHNIQUE
The left Blackhawk will land on the street and the right one on the roof of the insurgent studio.
The crew of the left Blackhawk must get to the door, but not too close, since the door explodes
when it gets unlocked by the second team, which must proceed downstairs and find a "key" to open the door.
Untill the door is locked, the players will be unable to access the studios and destroy them.
If you have under at least 6 people in the server, I suggest, you use only the helo to the right (theres an arrow pointing at it), which goes to the rooftop...
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Check Cooperative Coproductions for more DF&JO cooperative maps at http://deltaforcegaming.com/coco/index.php
Current Updates: Jan 20, 2007; replaced an object, which was Team Sabre. The map should end now. Sorry for the inconvience :(
Any feedback is very welcome, I cant fix bugs and glitches, if no one tells me about them :S...
» add objectives
Posted: Monday - April 9, 2007 10:02AM
Posted by: zsw007
even that red flag show your objectives,you should still show the mission sub goal.for example:Untill the door is locked, the players will be unable to access the studios and destroy them. So once we unlock the door or something,show the objective so we know is time to destory the studios.
» more feed back
Posted: Wednesday - April 11, 2007 5:25PM
Posted by: zsw007
after i played with my friend,i found more place that can be improved. 1. the rode block with the fire kill you right a way,you can't get past it anyway,so what is the rush?i would use -15 at a time. 2. the suicide car is in the map,i think it would be better to put the car outside and make it come in,look more real that way. 3.i missed the blackhawk, cause the blackhawk came at a bad time,i think the blackhawk should come when we are in a open place and lot of enemy,and one shoot the the other one get hit down by a RPG,it look more real that way.
fix some problem and is a 10/10.
»
Posted: Thursday - April 12, 2007 2:59PM
Posted by: SAS private LoL
Well, on first comment...answered in U2U...
Well, I was aware of the roadblock, the car bomb can be only seen by the host (special effects), well, true it could be outside the map, since vehicles can go thru buildings (suckage NovaLogic :P) and figured out a way to shoot down a BH right, but I didnt know that before, so I used an area trigger, which causes the Blachawk to crash random...will fix and U2U you back
» btw: ending
Posted: Friday - April 13, 2007 5:53PM
Posted by: zsw007
i don't really mind,but just telling you it would be better to have a ending,like this map:
http://www.dfbarracks.com/mapdb/index.php?action=dm&mid=19573
» A few things...
Posted: Wednesday - June 20, 2007 7:29PM
Posted by: Assassin Xaero
Another guy and I weren't able to find the key after searching for like 10 minutes, and the host is indestructable...