You and your team have infiltrated a major biological warfare development site. Your mission is to eliminate forces and all biowarfare tanks. Once clearing the main complex, disable computer systems at the end of the mission. Good luck.
Just to let you know that the map is called "BioWarfare" however when loading on a server it might lable itself as "New 100". This was the name before I had a final map name for the mission. Sorry, don't know how to change it, please look past and enjoy this fun little map.
» Creatively designed...
Posted: Tuesday - January 15, 2008 8:59AM
Posted by: Sgt.Saunders
...but I could not get the map to end 'for the life of me'. I eliminated all of the BGs and destroyed all of the targets, and even after backtracking and triple checking...still nuttin'? Heck, although I didn't kill any of the friendlies during gameplay, I eventually did kill them just to see if the map would end anyway, but it remained a 'stalemate' condition. About the only thing I would consider a main computer station was located in the building adjacent to 'C', as there was nothing at 'G'...except for the communication dishes which I also destroyed. The computer station at 'C' could not be destroyed and I tried satchels and thermite grenades...all to no avail. I'm unsure as to what might have happened, as I took each PSP in the proper order? Irregardless, this is still a most creatively designed map...cheers.
» Ending the Map
Posted: Tuesday - January 15, 2008 4:52PM
Posted by: Lludd
You have to find the mainframe computer. Hint: Jump off the north end of the monnolith.
» Thanks for the Intel
Posted: Tuesday - January 15, 2008 5:30PM
Posted by: Sgt.Saunders
It was a good thing that I had left the map running overnight until today, as I was going to continue searching for what I had possibly missed. Well, with your help, the mainframe was located and destroyed; thus, resulting in a 'JO Win' condition. As I said before, this map was creatively designed, plus it was definitely challenging with some surprises along the way. Some AI were precariously placed making their elimination a little akward...a good thing. All objects were destroyed without issue (except maybe for the computer station at 'C') and all triggers worked as intended. This 'lag free' map ended/cycled just fine upon access, utilization, and destruction of the mainframe computer terminal. Keep-up the great work and thanks again...cheers.
» Definetly a Thinker....
Posted: Sunday - January 20, 2008 2:45PM
Posted by: SnapDragon
This map definetly makes you think about what you have to do instead of just putting everything right in front of you. Makes for enjoyable gameplay. The ingame hints really help, thanks for those. Well hidden triggers, spawns, and bad guys. Recommend this map for anyone who wants to do more than just shoot bad guys and get spawns. Although finding the trigger to getting to the computer is a bit tricky and finding the last location you have to go to finish the map also tricky, this map is very enjoyable and I hope more are on the way! Keep up the good work!
Posted: Wednesday - January 23, 2008 12:39PM
Posted by: woodrow
w could not get to c what did we miss blew up the electric power gens and shot the radio under the waterfall killed all and sundry but could not find anything else tips would be appreciated
ps apart from our down fall good map
» Getting to Charlie
Posted: Wednesday - January 23, 2008 7:52PM
Posted by: Lludd
After blowing the radio under the waterfall, blow the power generators. Then when looking at the blown generators, look up and to the left. There is a radio that needs to be blown. Try that.
Posted: Thursday - February 14, 2008 1:33PM
Posted by: housemouse
Posted: Thursday - March 19, 2009 12:01PM
Posted by: Robeloto
played this with my old man. we completed it without any problems/lags. very nice design. Keep it up! 10/10
Posted: Sunday - April 12, 2009 11:59AM
Posted by: Loren64348
Have shot both radios blew up transformers and cannot get to C trigger is open but I cant find it. I know its probaly simple, but can some one please help!
» Great Map, But.....
Posted: Saturday - August 8, 2009 12:33AM
Three of us played this map, and had fun... BUT... triggers were difficult to find. As for that main frame at the end, maybe a few more hints would have helped. Overall design is fantastic, had fun. Rated 8.