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Map Details: AW2 OPERATION FALLING VICTIM



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all jo maps by HAWK1

AW2 OPERATION FALLING VICTIM

Map Creator:

HAWK1

Game Version:

Joint Ops

Game Type(s):

SINGLE PLAYER / COOP

310 Downloads

Download Now

View Ratings

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3 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

9 of 10





Map Description:

An enemy rocket is set to launch but before it can it has to go in three different stages. You will be warn each time it enter a stage. Once it hits stage three you have very little time left to find and destroyed the target. Remember you must takeout all targets before you can destroyed the launch pad. Goals: 1. Must destroyed all planes and choppers and F-16's 2. Must destroyed all communications equipment 3. Must destroyed all fuel trucks and enemy vehicles 4. must destroyed all sam launchers 5. Must destroyed all radar equipment 6. Must destroyed all weapon crate 7. Must check each building for clues for more orders Hint: 1. Radio noise 2. Towers 3. Rocket 4. KA-52Chopper at the air port 5. Look for vehicles around the island for transportation

[ 6 users have commented on this map ] [ Comment on this Map ]


falling victim


Posted: Sunday - July 26, 2009 12:50PM

Posted by: woodrow

hi wolf i got killed on initail boat trip in and effectivly that was it for me to far to swim to action yer needs some spare boats




Reply to falling victim


Posted: Sunday - July 26, 2009 3:09PM

Posted by: PaulaVA

As soon as another of you squad member dies they will be waiting for the boat a long with you, that's when you grab it and go! WHAT NO PATIENTS can't help you there!




falling victim


Posted: Thursday - July 30, 2009 8:39AM

Posted by: woodrow

patiance yes hours no .... the boat trip back to the action is to long if i have to wait for another kill one can be sat for 10 -15 mins doing sweet FA we managed to take the ship spawns only for them to be blown up and dissapeear leaving us spawnless again and waiting for boats I like the idea of the map but not the time scale needed perhaps another spawn closer to the main island would help only my thoughts




Reply to woodrow


Posted: Sunday - August 2, 2009 6:32PM

Posted by: cthrallj

After going back into the map and playing it again. I will not change anything out. The whole concept of the map is for you to figure out how to take the mainland and completing your mission. I made it were you can avoid the mainland all together and win the game if you want the easy way out, Or you can accomplish your goals stated under the I key by way through the mainland without waiting 10 - 15 mins for a boat! Because if your spending your time doing that then YOU not the map has the problem!




name's map...


Posted: Tuesday - August 4, 2009 12:07AM

Posted by: dek1234

You should call it Waiting victim...




Reply to dek1234


Posted: Saturday - August 15, 2009 7:28PM

Posted by: PaulaVA

Now that an ideal:)


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