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Map Details: Mopic's Transmitter



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all bhdts maps by Mopic =RDS=

Mopic's Transmitter

Map Creator:

Mopic =RDS=

Game Version:

DFBHD: Team Sabre

Game Type(s):

DM, FB, KOTH, TDM and TKOTH

219 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

1 user has rated this map.
DFB Rating: 

6 of 10





User Rating: 

6 of 10





Map Description:

And another one, finally is finished. This time i took the game type TKOTHill literally and made a map for u and your players, that will abduct u into a forrest at the break of dawn and lets u compete for a pretty nice radio station on a densely wooded hill. I started the construction of this map last year, so its mostly build with pre-TS-elements, but then TS came out and this cool vegetation with it. I decided to work it over and now i'm very comfortable with it. The zip contains map layouts for TKOTH, TDM, DM, FB an KOTH. In most cases u find an A+B version of the maps. I think this setting is best played with short range player types. Although the area is wide and with lots of hidings, i think trying to snipe will be a hard business in here. Last but not least because of the very dense vegetation. I wish u all a lot of fun with this map and hope as always, some of u give their comments or ratings. cu all on Battlefield, so long... Mopic =RDS= Visit me and my friends at www.rotezone.de (Home of the REDZONE DELTA SQUAD =RDS=)

[ 2 users have commented on this map ] [ Comment on this Map ]


» Update and some more infos


Posted: Wednesday - February 18, 2004 8:36PM

Posted by: Mopic

I updated the zip after already 12 downloads. Fixed a glitch in the tunnel entrance on top of the hill and (i hope) all trees are in the right place now. Because the map-details-update-screen of this map doesn't work and i forgot to write it down last night, i add the game-type infos in this comment. Here we go: TKOTH: The zone is located in and around a hangar building on top of the hill. The hill is surrounded by a fence, whitch can be entered by 8 gates and 2 tunnels in E and w. To make it easier for your players to find the entries, i illuminated all of them with light posts. Outside the fence u find 7 PSP's each one with a specially designed combat area. (A+B available) TDM: Similiar to TKOTH, but with an extra PSP instead of the zone on top of the hill. (A+B available) DM: Player start on 50 positions spread over the area. (no A+B available) FB: The flag stands in front of the radio station on top of the hill. Flag bays in E and W. (A+B available) KOTH: Same as DM. Zone like TKOTH. (no A+B available) Wish u funny fighting for this hill ;-) Mopic =RDS=




»


Posted: Thursday - February 19, 2004 6:14AM

Posted by: anoshi

neat enough, a lot of work gone in here. Just didn't get my juices flowing sorry, as nothing really outstanding caught my interest or made for extremely fun gameplay. 6/10


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