The name says it all, this map is tight. I will be updating it for A&D, S&D and CTF at a later date but at the moment it already has huge playability. I have tested the map for glitches but will be modifying and updating the map on recommendations.
The map is basically a flooded hills section with a valley area that contains the Zone area and Flag Spawn. I opted for a great terrain section rather than fill the map with clutter to keep pings down. Plenty of natural cover and sneaky ladders and planks to keep things interesting. There is ankle deep blood red water covering most of the map so claymores can only be used in elevated areas. There are more access points to the buildings as i have added ladder and plank runs to spice things up a bit. There is a mine field surrounding the play area to keep sniping down, this was added because the red fog limits you to about 400ms. However there are plenty of sniping spots for those that love to snipe. Water fun for those that love to swim, you can move around the whole play area in one of the 2 armed boats or capturing psps as you go. Tactically there is a distinct advantage to be gained from taking the hill top psps, particularly the OPFOR psp, plenty of rape options there. This map is great for all player types, but sets a challenge for snipers as you need to get into either one of the good spots on the map or keep moving..................blah blah blah. Look i can't go on, it's just a BLOODBATH of a level, plenty of rape locations and downright dirty rat runs in this tight layout, its a bloody peach, ave it.