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Map Details: -RSU- Equilibrium



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all joe maps by BRAD G~RSU~

-RSU- Equilibrium

Map Creator:

BRAD G~RSU~

Game Version:

Joint Ops: Escalation

Game Type(s):

SINGLE PLAYER / COOP

2605 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

10 users have rated this map.
DFB Rating: 

10 of 10





User Rating: 

9 of 10





Map Description:

We have located an industrial structure which is being controlled by rebel forces. we believe the plutonium being used in the reactor, will be used to create a nuclear arsenal when the rebels vacate the premises. Also intel reports that 6 officers are also in the area, eliminate them, along with all enemy forces

*Locate and deactivate the nuclear reactor
*sweep out all enemy forces
*Eliminate 6 officers
*Use the blackhawks to escape


Designed by BRAD.G~RSU~
www.rsuarmy.com
brad.g@rsuarmy.com
www.freewebs.com/theworldofbradg


Click HERE to view full size image


[ 21 users have commented on this map ] [ Comment on this Map ]


» Tested


Posted: Saturday - December 24, 2005 8:52PM

Posted by: RAP~RSU~

This Coopmap was tested by sev squads.It runs/ends/cycled fine on dedicated servers. Take some Medics with you.....as usual.




» great map


Posted: Saturday - December 24, 2005 11:59PM

Posted by: cru stingray

excellent job again brad, really liked this one the nuclear reactor looked good and the whole tunnel thing was sweet,ai all in the right places :) died plenty, great map again keep them coming dude 10/10




» its a goodie!


Posted: Sunday - December 25, 2005 12:26AM

Posted by: CybeR SoldieR

10/10 for construction alone brad, fantasic! thank you .




»


Posted: Sunday - December 25, 2005 3:15AM

Posted by: Brad.G

stingray and cyber solider thanks for commenting, always nice to know the works appreciated :) the tunnels look fantastic i know. BLooDY AsSASsiN created an AAS map using the bunkers upside down and upright to form the tunnel shape. so after seeing this, i laid them out in an octaganol shape, and built the map from that.




» Hard Map


Posted: Sunday - December 25, 2005 5:42AM

Posted by: SpiritGrl.LFG

Sweet ;) we bitched all the way threw it... and loved every min. of it ;) keep up the good work....




» Nice


Posted: Sunday - December 25, 2005 12:52PM

Posted by: *HmS*MeKen

Do i need to say anymore than Sweeet map =)




» wow


Posted: Sunday - December 25, 2005 4:33PM

Posted by: pvt parts-ALPHA

one word............wow, alpha came, saw and was killed time after time by respawning .50s :P great job brad, 1 thing: the pc near the reactor is destroyable, it looks a bit weird if you sit down on a chair near no computer and the reactor is turned down. but for all the rest, *W*O*N*D*E*R*F*U*L* PVT PARTS-ALPHA




»


Posted: Sunday - December 25, 2005 4:36PM

Posted by: Brad.G

SpiritGrl.LFG, *HmS*MeKen, pvt parts-ALPHA
Thanks for takin the time to comment :)

pvt parts-ALPHA , must have overlooked that one, should of been set to indestructable like the rest. ah well ;)





» You did it again


Posted: Sunday - December 25, 2005 9:51PM

Posted by: zx6je-ALPHA

You are not so rude!, there is even a ladder when you fall downstairs and you dont have to kill yourself ;) Great map, wonderfull lay-out. Its hard but playable as you work like a team. Keep up the good work. I wish you a great creative happy new year, we're looking forward to it!!




» PWS Tested


Posted: Monday - December 26, 2005 3:26AM

Posted by: Mr WebMaster

Hey Brad!! Nice map, awesome layout; our group really enjoyed playing your newest creation. I was very impressed with the imagination and thought that you put into this latest creation.

And yes, I did curse you a lot during the first section of the map; not real found of respawners... however... this map could warrant the use of them, without question.

Looking forward to your next creation Brad and drop in on us again soon.





» Nice design


Posted: Tuesday - December 27, 2005 12:21AM

Posted by: Bubbadog

Great map and I enjoyed playing it a lot. Didn't automatically make the connection between the green security card and the green light by the radio, but eventually i figured it out. You obviously put a lot of time and thought into this map and it shows. Took one point for respawners and another because I couldn't get the map to end. Did everything and ran around and made sure I killed everyone, however, I found one guy stuck in a wall ( I could see the tip of his gun barrel poking through) and I couldn't kill him so I think this is why it wouldn't end for me. Overall though, a nice map and I look forward to your next.




»


Posted: Tuesday - December 27, 2005 12:24AM

Posted by: Brad.G

the only win condition is fly the heli 200 meters away lol. not alot can go wrong. i played this on many servers always ended.. just out of curiosity, why rate 8? . in your opinion what would have made it a 10?




» Excellent map


Posted: Tuesday - December 27, 2005 6:18PM

Posted by: CaptCrotch

brad - excellent map. 1st class use of objects. also, respawns running in from distance rather than spawning right behind you is great. 3 of us took 1.5hrs to complete. your maps and scripting are becoming the benchmark. crotchy




» Brad Rules!


Posted: Tuesday - December 27, 2005 6:58PM

Posted by: sogjoker

Thanks for another great effort Brad! Also nice to see u in the 10thsog server last night, gg's. PS: I have been told by many 10thsog members that Brad's maps are the gold standard, and I agree. Thanks From SogJoker-- 10thsog server admin




» Hmmmmmm


Posted: Wednesday - December 28, 2005 8:43PM

Posted by: Prinny_SoC

BRILLIANT - Prinny




» Good map!


Posted: Friday - December 30, 2005 6:16AM

Posted by: cougar6

FINALLY finished this map with 2 players (had three for a while). Like the respawners running in rather than appearing in front / behind you. Like the idea of finding objects that one then must use to continue. Great map.




» Excellent Map


Posted: Saturday - December 31, 2005 9:54AM

Posted by: chrislew200

Well worth playing nice layout brilliant structures and eventing. Keep up the good work Brad. chrislew200




» nice brad


Posted: Wednesday - January 4, 2006 11:25AM

Posted by: jabo1SFH

too many .50's for me, but i got through ok. the respawner .50's really didnt pose too much of a threat since they gave themselves away too quickly. also, the commanders seemed easy to take since they would run up on me. tested it alone(5 hrs) then played it with a squadmate(2 hrs). didnt like the long run from E to the end, but found a few hiding spots to let the bg's run past, hehehe. look forward to the next.




» Jewel in the crown


Posted: Thursday - January 12, 2006 4:19AM

Posted by: Shultz

The achitecture in this map is unbelievable! I've even got the entrance to the Nuclear reactor plant as desktop wallpaper! lol. 10/10




» RSU Eguilibrium


Posted: Monday - January 16, 2006 7:44AM

Posted by: Billy Miner

Good map. Really needs three players or more to have some fun with this map. We had two and had a hard time with it.




» A pain for 1 person...


Posted: Thursday - July 6, 2006 10:19PM

Posted by: Assassin Xaero

I would suggest NOT playing with map by yourself... It is a very very nice map, nice layout and everything... good for maybe 8+ players... I played it by myself earlier.... took almost 3 hours to beat... Good job Brad!!!


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