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Map Details: AS - Sumatran Grasslands



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all jo maps by Electricleash/Silence Falls

AS - Sumatran Grasslands

Map Creator:

Electricleash/Silence Falls

Game Version:

Joint Ops

Game Type(s):

AAS

381 Downloads

Download Now

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Rate This Map (1 - 10)

2 users have rated this map.
DFB Rating: 


Not Rated

User Rating: 

10 of 10





Map Description:

'The Grasslands of Sumatra are one of many striking features to be found on the largest Island in Indonesia. They Cover vast tracts of land and provide the perfect topography for farmland. Numerous farming communities dot the area and the abundance of pineapple groves provides an additional economy. Reports of rebel gun running in the area have prompted the Joint Ops Task Group to take action. Warehouses in one of the villages are being used to harbour caches of weapons and are soon to make their way into the hands of local militia. The large open areas provide little cover but for the pineapple groves which can conceal both enemy snipers and armour equally well. The space does however allow rapid vehicular tactics. Fast hit and run attacks could prove decicive in the coming battle, while good use of air support could swing the balance totally.'

[ 4 users have commented on this map ] [ Comment on this Map ]


» Get on the 50!


Posted: Tuesday - November 23, 2004 4:11PM

Posted by: Silence Falls

I hope peeps enjoy this, it took me A LOT of time to create properly, and a huge amount of thought went into it both with aesthetics and gamplay, its a very fast hit and run vehicle map with plenty of space. However as the final LFP's come into engagement range intense firefights will occur as the spawn points have been moved closer to them. The map needs a long play time to allow the day cycle to give a new aspect of play. This has no Escalation stuff in it, I will be releasing a version with that soon.




»


Posted: Wednesday - November 24, 2004 6:07AM

Posted by: MustangMan

yup, the spawn points are definitely right by the last LFP's, would be difficult to take, maybe too difficult... besides that the map is great. and the files you provided are nothing but professional looking =). makes it all much more worth while. i must warn you, be careful updating your NILE or game... i couldnt see the items in NILE when i went in to do a number count, but noticed you used some wall planters. when you update these will be lost (nova bug), i lost mine in one of my maps. also, your vehicles might dissapear (happened to me also). this would be even greater with JO:E items. well done, this would make for some great game play.




»


Posted: Sunday - November 28, 2004 12:42PM

Posted by: Who42

Sumatran Grasslands Nice map well done liked it very much only prob I found you need to covert your load screen to 256 colours this will get it down to around 350 kb which is what Nova dose !! I give 10 np




» Feedback


Posted: Monday - November 29, 2004 6:07PM

Posted by: Silence Falls

Thanks for the feedback, much appreciated and will look into the things mentioned. With regards to the wall planters, I already solved that problem and used two wall corners instead. and the loadscreen, I shall try that out thank you.


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