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Map Details: DG_x OP Snake's Shadow



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all dfx maps by DeadGuns_x

DG_x OP Snake's Shadow

Map Creator:

DeadGuns_x

Game Version:

Delta Force Xtreme

Game Type(s):

SINGLE PLAYER / COOP

9603 Downloads

Download Now

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DFB Rating: 


Not Rated

User Rating: 


Not Rated

Map Description:

UPDATE March 08, 2006 You can download more the TDM and COOP map Packs at www.git-r-done941.com Thank you.

[ 4 users have commented on this map ] [ Comment on this Map ]


» It is strange thing DownLoad Number?


Posted: Sunday - July 17, 2005 7:30PM

Posted by: DeadGuns_x

I don't know what is going on with the number download. It is jump like a Phantom Jet Air Plan or A-37 Jet or F-15, F-16 before during VN war. I hope DFB Staffs will look into this master to fix it in the future. Thank




» It's being looked into.


Posted: Sunday - July 17, 2005 9:20PM

Posted by: Fireant

We are aware of the problem and looking into it DG. Thx for reporting the issue again.

Fireant

DFB Staff





» Dear Mr. Jonathan


Posted: Tuesday - July 26, 2005 8:13PM

Posted by: DeadGuns_x

After read your command on this map (you post wrong in the map Cu Chi 2), I have to go back over & look all of the masters in the mission. I am thank you for your words & it seem to me, make more easy point at end mission is a good idea from you;therefore, I change a little thing around in the end so players can easy make the mission ending. Also, this time I include Coop mission inside also. Please Download again if you want easy more at the ending.




» comments


Posted: Tuesday - July 26, 2005 10:32PM

Posted by: Jonathan

I was able to finish your map. But there are still a few issues with the map. 1. When the player dies, the mini-compass resets back to the first waypoint. And since you have the player respawning after advancing, then that's a long trek back to the first waypoint and then retracing thru the waypoints. I wound up ignoring the waypoints (didn't want to die, run back to first waypoint, retrace steps...) and instead used the Command map to try and figure out where to go next. 2. All the Objectives popup at once, yet there's no way of telling which objectives below to which waypoints. This is more of a style issue, but it can be confusing as to what needs to be done next & where. 3. While playing, a text msg appears that prompts the player that a new obj has been added. However, nothing new in the Goals screen to be found. 4. Have you thought about creating your own Objectives instead of using the canned list in the Mission Editor? You just need a text file and TXT2BIN.exe. Nice mission and hope to see more from you. Regards Jonathan. BTW How do you get some of those buildings in your mission? They look like they came from Joint Ops.


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