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Map Details: CASTLE PROBERTSTEIN



DF1 | DF2 | DFLW | DFTFD | DFBHD | DFBHD: TerraNova EXP | DFBHD: Team Sabre | Joint Operations | Joint Ops: Escalation | Joint Ops: IC | Joint Ops: AW2 | Delta Force Xtreme | Delta Force Xtreme2



View all joe maps by Proberts69_SFH_E/jabo1SFH

CASTLE PROBERTSTEIN

Map Creator:

Proberts69_SFH_E/jabo1SFH

Game Version:

Joint Ops: Escalation

Game Type(s):

SINGLE PLAYER / COOP

1480 Downloads

Download Now

View Ratings

Rate This Map (1 - 10)

6 users have rated this map.
DFB Rating: 

9 of 10





User Rating: 

8 of 10





Map Description:

Castle Probertstein is an old abandoned castle currently being used by rebel insurgents and is a point of interest that must be liberated from rebel control. follow your waypoints and obtain your objectives. only the resistance inside the castle is important. however, there will be other resistance along the way to your objectives. eliminate them as needed. good luck! *5/18/2020 updated map.*

[ 12 users have commented on this map ] [ Comment on this Map ]


ouch


Posted: Tuesday - June 27, 2006 3:00PM

Posted by: tunafinger

good mao.....a buttkicker for sure..







Posted: Tuesday - June 27, 2006 4:09PM

Posted by: A2k

Played through nicely all goals worked and ended as stated, fun map well placed BG's some of those snipers were a real pain LOL. Only problems I found were your ladders need some fine tuning especially the first one it dropped me on the rocks a few times before I was able to make it up to reach psp B, all in all a great map I rated it a 8 out of 10.




nice work


Posted: Tuesday - June 27, 2006 4:19PM

Posted by: RAP~RSU~

You used a very creative way to build the castletower.The BGs are well placed outside.To be honest with A2k..no probs with the ladders...we all have bad suicide days..lol.In the castle they respawn in one corner.. so when u recon that its easy to get rid of them.Maybe u let them respawn inside a building with attention movement to the players.Also u want to check the goals because they are not shown up right m8s.When u destroy the crates it says Intel found...and when u reach the Ex it still says resistance is not done.That was a little bit confusing bec we searched for the resi and didnt run straight to the ex.(were Teamplayers and not Psprunners).But anyway when u fix this little issues it is a very good coop and we enjoyed it anyway.This map runs/ends/cycled fine on our dedicated server.Keep up ur good Co-production.Looking forward for ur next.9/10 RAP~RSU~ DFB Maprater




Great map/ladder issue


Posted: Tuesday - June 27, 2006 7:45PM

Posted by: ActionJackson

I had a good time playing. PSP "A" on an island was a good idea to keep ppl from charging the flag. The ladder in the back right corner wouldn't let me in the tower (top of ladder was spaced too far from door) so I had to chuck grenades in the top windows to make sure it was cleared out (don't think it worked because I couln't find the last guy), but the map did end.







Posted: Wednesday - June 28, 2006 12:14AM

Posted by: badar123

Yup a very creative mind you got.Nice bgs placement. Nice on your part to place things this way, it was more realistic.Had fun and definitely a 9/10. -1 for that kill all resistance still showing till the end(confusing).




pretty good


Posted: Wednesday - June 28, 2006 12:18AM

Posted by: mrgagger

we liked the map but had the same prob as rest. the last guy wasnt to be found.lol but it ended. liked the concept and great layout. 8/10 (higher after updated) THEBONGS







Posted: Wednesday - June 28, 2006 5:45AM

Posted by: jabo1SFH

thx everyone. i have no idea about the intel docs thing(was never a goal). seems to only show for a few peeps and the others see the actual goals. as for the bg goal, there are 2 commanders in the south castle towers, and a guy in the armory. there is also one sniper outside just below the castle that is part of that group. i did try having the reinforcements go through the entrance, but they would get "stuck" just in front of the door and not follow their waypoint. ill figure out that last goal still showing. ive tried everything and even searched for options, but i still cannot get it to show as completed. the ladder issues...not sure. at first it was an issue, but after many repositions where they are seemed the best. ill take another look though. but your comments are appreciated since many eyes are better than just a few. more maps on the way.




Good job


Posted: Thursday - July 6, 2006 6:05AM

Posted by: Billy Miner

Started well and ended well. We found all the bad guys in the castle. You made a good job of the castle with what you had to work with. Great work.




GAK SAYS:


Posted: Saturday - July 29, 2006 2:29PM

Posted by: madbuzrd

Great Map!! runs well on dedicated. Makes you think and work as team very well. 8/10







Posted: Sunday - February 18, 2007 10:23AM

Posted by: *~Soldier~*

map geht ned meldet immer ich brauch ne erweiterung -/




und


Posted: Sunday - February 18, 2007 10:24AM

Posted by: *~Soldier~*

ich hab escalation usw drauf!







Posted: Monday - May 18, 2020 8:47AM

Posted by: jabo1SFH

PLEASE RE-DOWNLOAD!!! MAP HAS BEEN UPDATED!!


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