Map Description:
Your mission is to infiltrate into enemy camp (very large area) and disorder, destroy, and disrupt the enemy. Theirs four mountaintops over looking the enemy camp. This will give you an avenge in attack the enemy. Part of your mission involves rescuing three capture prisoners. One final point of interest the enemy has five scud missiles that have to be destroyed at all cost. The enemy camp is well fortify with tanks, jeeps, helicopters w/rockets, machine guns, and a large enemy ground force. On your spin map you will see several objects they are as follows...
1. Red markings = targets. (each target destroyed another will pop-up until all targets are destroyed).
2. Green markings = Armories totaling four in all including some med packs.
3. Four respawn points over looking the enemy.
4. One flag (Echo flag) has to be taken, will put you inside enemy camp.
Important Point To Remember:
To gain access to helicopters, jeeps and Echo flag w/med pack and armory you must destroy all targets before the gates are removed!
UPDATE :
1. ADDED TWO ARMORIES, ONE AT CHARLIE FLAG, THE OTHER AT DELTA FLAG
2. REARRANGE THE WEAPONS CRATES.
3. LIMITED AMOUNT OF RESPAWNING
myself and 2 m8s tried but to no avail. if the time limit could reflect the amount of players it would be more do-able i think. great concept tho! we needed 3 more crates.lol
» mrgagger
Posted: Friday - February 26, 2010 4:12PM
Posted by: PaulaVA
mrgagger:
What problem are you having with the map? Is it not ending correctly? What do you mean time limit? and weapon crates their is a total of 10 that needs to be destroyed to complete to move to the next step!
» hey
Posted: Friday - February 26, 2010 7:15PM
Posted by: mrgagger
no problems mate. just found it hard to get all crates in time with only 3 people. well get it eventually lol. we do like it! cheers bud!
» mrgagger
Posted: Friday - February 26, 2010 7:51PM
Posted by: PaulaVA
You know their is no time limit on this map right?
» ?
Posted: Saturday - February 27, 2010 11:42AM
Posted by: mrgagger
no time limit? well now thjen.lol we tried 4 times and the hostage was killed before we got all crates. were old and slow i guess! loved the map and concept. keep up the good work!
» I Have to Agree....
Posted: Monday - March 1, 2010 3:34PM
Posted by: HarlanBren
...with mrgagger in his comments. This map would be great for very LARGE squads, but for 1 to sometimes even 4 players it is almost impossible with all of the respawners and all. And could I suggest that an Armory be placed on at least one of the initial outer spawn points A-D? I say that, because players have "default" loadouts that may not be suitable for the way the interior needs to be attacked. It is asking alot for players to leave the game, just to change their loadouts to properly attack the objectives. That point alone would make this map a "Keeper" instead of what it is for us, and play once & done map. Hey I like Hard Maps, but Impossible ones are frustrating. But the "concept" is outstanding. Thank You!
» infultrate
Posted: Monday - March 1, 2010 9:08PM
Posted by: woodrow
played for 2 hours on my own using tanks to get me to crates blew up crate at 3 2y first - only when down to four crates left it reappeared and could not be blown at 3 2y (on V map)
can you fix would like to beat this map .....
» Reply to NightCrawler53
Posted: Tuesday - March 2, 2010 2:42AM
Posted by: PaulaVA
the following updates ...
UPDATE :
1. ADDED TWO ARMORIES, ONE AT CHARLIE FLAG, THE OTHER AT DELTA FLAG
2. REARRANGE THE WEAPONS CRATES.
3. LIMITED AMOUNT OF RESPAWNING
» Repl to woodrow
Posted: Tuesday - March 2, 2010 2:44AM
Posted by: PaulaVA
UPDATE :
1. ADDED TWO ARMORIES, ONE AT CHARLIE FLAG, THE OTHER AT DELTA FLAG
2. REARRANGE THE WEAPONS CRATES.
3. LIMITED AMOUNT OF RESPAWNING